GemGuardian League Revenue Model

GemGuardian
6 min readMar 4, 2022

Since the launch process, we have gained great experience in the blockchain-based gaming industry, and during this process, we carefully reviewed all the feedback from our community. In the light of your feedback, we focused on developing the most appropriate solution, building a sustainable economy by improving the game economy, and developing a brand new game by increasing the gaming experience of our users.

1. Game Economy

Recently, hundreds of projects have joined the ecosystem in areas such as play to earn and free to play. Due to the inflationary nature of such games, they create an endless selling pressure in the prize currencies. This is the result of owning the primary or runners up currency. And because of such status, such sales pressure causes a decrease in game revenues. Moreover, the aforementioned situation has greatly damaged the existing game economies.

Henceforth, we focused on revamping our game in order to change the game economy to a deflationist structure. In the last 3 months, we have built a brand new economy for GemGuardian by examining the companies with the most successful game economy in the world.

2. NFT

We are here with a series of innovations that create value and contribute to the community!

  • We limit our NFTs to 10,000 Guardians and 10,000 Dragons. No more NFTs will be sold and the loot box will no longer be opened.
  • Recently, our IGO platform has been opened, and with this platform, those who have 4 or more NFTs are given the right to purchase in IGO FCFS rounds.
  • In our new game that comes with the Unity Version, additional contributions have been brought to our players with Loot Box NFT and Rare NFT, which will give them an advantage during the battle.

3. Unity Version

We are planning to open the testnet for the Unity version of our game, which we have been working on for a long time on March 20th. Our players will have a chance to experience the new tournament system. While experiencing a real war experience in this game where NFTs come to life, you will also have the chance to get a fair share of company revenues according to your skills with tournament prizes!

GemGuardian League

GemGuardian will implement the League model for the first time with the launch of PvE! Players will be able to participate in sponsored, paid tournaments and will be rewarded according to their ranking as a result of the points they get in the tournament.

Sponsored Tournaments: Entries will be free, the award will be financed by the sponsor company.

Paid Tournaments: Tournament model in which players participate by paying a certain amount to enter the tournament

New Feature for NFTs & GameFi

In this new model, players’ ranking will depend entirely on their personal abilities and the development process of NFT characters.

We are working on some additional features to make NFTs more valuable, these additional features will contribute to the game economy in conjunction with the user’s achievements in the game and play an important way in making NFTs more valuable.

Three Different NFT Models

  1. Free NFT ( Unlimited )

Free NFTs are the same type of characters in the game. Players can participate in battles in the tournament model by minting Free NFT. Free NFT has no superiority in battle.

Free NFT — NFTs with enough power to beat the Rookie level. They can be strengthened with Power Cards and Strike Abilities.

2. Element NFT ( %10 Power )

Element NFTs have 6 different characters with different element strengths and 36 unique NFT types consisting of 6 different elements in the game. These NFTs have an Element advantage over the enemy.

Elemental NFTs — Have enough power to defeat Easy level enemies. Additionally, it can be strengthened with Power Cards and Strike Abilities.

3. Rare NFT ( %20 Power )

Rare NFTs are the strongest characters in the game. These NFTs, which are very rare in the game, are divided into 6.

Rare NFTs — Powerful enough to defeat normal level enemies. Additionally, it can be strengthened with Power Cards and Strike Abilities.

Strike Abilities

Strike abilities are reset at the end of each tournament and need to be redeveloped.They can be upgraded from level 1 to level 10 and will directly affect the probability of winning the battle in the arena.

  • Whirlwind ( Q )

Level 1–20 Seconds

Level 2- 19 Seconds

Level 3- 18 Seconds

Level 4–17 Seconds

Level 5–16 Seconds

Level 6–15 Seconds

Level 7–14 Seconds

Level 8–13 Seconds

Level 9–12 Seconds

Level 10–11 Seconds

  • Rush ( E )

Level 1–18 Seconds

Level 2- 18 Seconds

Level 3- 17 Seconds

Level 4–16 Seconds

Level 5–15 Seconds

Level 6–14 Seconds

Level 7–13 Seconds

Level 8–12 Seconds

Level 9–11 Seconds

Level 10–10 Seconds

  • PowerSlash ( Space )

Level 1–19 Seconds

Level 2–18 Seconds

Level 3- 17 Seconds

Level 4–16 Seconds

Level 5–15 Seconds

Level 6–14 Seconds

Level 7–13 Seconds

Level 8–12 Seconds

Level 9–11 Seconds

Level 10–10 Seconds

  • Dodge ( Shift )

Level 1–19 Seconds

Level 2–18 Seconds

Level 3- 17 Seconds

Level 4–16 Seconds

Level 5–15 Seconds

Level 6–14 Seconds

Level 7–13 Seconds

Level 8–12 Seconds

Level 9–11 Seconds

Level 10–10 Seconds

Power Cards

Power Cards reset at the end of each tournament and must be redeveloped. They can be developed from level 1 to level 10 and have a significant impact on arena battles.

  • Invisibility

Level 1–1 Seconds

Level 2- 1.3 Seconds

Level 3- 1.6 Seconds

Level 4–2 Seconds

Level 5–2.3 Seconds

Level 6–2.6 Seconds

Level 7–3 Seconds

Level 8–3.3 Seconds

Level 9–3.6 Seconds

  • Double Shot

Level 1–1 Second

Level 2- 1.3 Seconds

Level 3- 1.6 Seconds

Level 4–2 Seconds

Level 5–2.3 Seconds

Level 6–2.6 Seconds

Level 7–3 Seconds

Level 8–3.3 Seconds

Level 9–3.6 Seconds

  • Freeze

Level 1–1 Second

Level 2- 1.3 Seconds

Level 3- 1.6 Seconds

Level 4–2 Seconds

Level 5–2.3 Seconds

Level 6–2.6 Seconds

Level 7–3 Seconds

Level 8–3.3 Seconds

Level 9–3.6 Seconds

- Slow Down

Level 1–1 Second

Level 2- 1.3 Seconds

Level 3- 1.6 Seconds

Level 4–2 Seconds

Level 5–2.3 Seconds

Level 6–2.6 Seconds

Level 7–3 Seconds

Level 8–3.3 Seconds

Level 9–3.6 Seconds

5 Levels of Enemy!

In order to get ahead of your opponents in the tournament, you can fight harder enemies and get more points. But you should not forget that the probability of winning decreases as the difficulty level increases. If you want to increase the combat difficulty, make sure your hitting abilities and power cards are increased enough! Use the best NFTs!

1 Point — Rookie

2 Points — Easy

3 Points — Normal

4 Points — Hard

5 Points — Horrible

Lootbox Prices Updated!

Lootbox1: 1750 $GEMG & 7500 $GPAY

Lootbox2: 2500 $GEMG & 14000 $GPAY

Lootbox3: 3500 $GEMG & 20000 $GPAY

Lootbox4: 4500 $GEMG & 30000 $GPAY

Lootbox5: 5500 $GEMG & 45000 $GPAY

Lootbox6: 6500 $GEMG & 67500 $GPAY

Lootbox7: 7500 $GEMG & 100000 $GPAY

Lootbox8: 8500 $GEMG & 150000 $GPAY

About GemGuardian

GemGuardian is a Deflationary Gamefi IGO Platform with P2P Tournament Style Battles to enhance experience of users and investors alike.

Website | Telegram channel| Telegram group | Twitter | Medium | Youtube

More details about GemGuardian: https://gemguardian.io/docs/gemguardian.pdf

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